Dark Sun’s broad metaplot ranges a few anecdotal ages into its past and is depicted by an anecdotal storyteller called the Wanderer, who presents a triton dnd names in-game record of Athas’ set of experiences in their Wanderer’s Journal. This record shows that the planet has gone through many ages as a result of sun shading and its condition.
The Blue Age
The Wanderer’s Journal starts with the Edenic Blue Age when Athas was once covered with a tremendous assortment of nurturing water under a blue sun. Halflings governed Athas during this time, fabricating an amazing human advancement. They were nature-bosses and life-shapers, ready to create anything they required by controlling the standards of nature itself. The age was concluded by accident. The halflings of the incredible city of Tyr’agi attempted to expand the ocean’s fruitfulness to deliver more animals and plants. The test fizzled, notwithstanding, rather stifling the ocean with a poisonous earthy coloured tide that spread across the waters, killing all that it contacted.
The Green Age
The Wanderer’s Journal guarantees that the Green Age started around 14,000 years before the setting’s beginning period. Frantic to save themselves and Athas from the earthy coloured tide, the halflings fabricated the Pristine Tower, an amazing charm that could tackle the energies of the sun. The light of the Pristine Tower consumed with extreme heat the earthy coloured tide yet, in addition, changed the planet. The sun changed from blue to yellow. The perpetual ocean retreated, uncovering a verdant universe of vegetation. The halflings’ civilization reached a conclusion, and a large portion of them pulled out from the world and spiralled into hostility. The remainder of the nature-aces changed themselves into new races, becoming people, and different humanoids that repopulated the world and constructed new developments.
The previous halfling focus of Tyr’agi was renamed Tyr and the other extraordinary urban areas of the Tyr locale, like Ebe, Bodach, and Giustenal, were worked during this period. Athas’ new citizens discovered they have blessed with horde psionic powers due to the Pristine Tower. Urban communities upheld by psionic ponders soon achieved a higher standard of living for those residing there.
The Time of Magic
Among the new races was an uncommon and incredible race known as the pyrenes. One of their number, Rajaat, would achieve far-reaching developments to Athas. Rajaat found the enchantment 8,000 years before the current age. Looking for more force, he claimed the Pristine Tower. Here he dominated this new power and created two particular ways; one that saved nature, known as protecting, and one that took advantage of it, known as polluting. He instructed protecting wizardry to general society yet furtively chose fifteen human understudies with a potential for both psionics and sorcery for a darker reason. As a result of capturing the yellow sun’s energy, he changed these fifteen into his Champions. Other than their local psionic controls and polluting enchantment, they were pervaded with eternality and the capacity to draw otherworldly energy from living animals using obsidian circles. The method involved with making the Champions diverted the sun from yellow to red.
The Cleansing Wars
Rajaat’s ultimate desire was to eliminate all traces, except for halflings, and restore Athas to its glory days of the Blue Age. Around 3,500 years before the current age, Rajaat appointed every one of his Champions a competition to eradicate, and the following long stretches of battle were known as the Cleansing Wars.